PAINTING WAR – Napoleonic French Army (Season 1, Issue 2)

PAINTING WAR – Napoleonic French Army (Season 1, Issue 2)

For those who have read the inaugural issue of Painting War, the likely question being asked is if this issue is merely a repetition of the first. The easy answer is an emphatic NO – if anything this magazine exceeded my expectations and, as good as the first was, the publishers have found a way […]

Posted in: Painting, Review
Blacklining

Blacklining

Among the many possible painting styles, blacklining is the technique where a thin line of dark paint is run between articles of clothing or gear on a miniature in order to make the detail stand out better. This technique has been discussed in other articles but I want to offer my experience to help clarify […]

Posted in: How To, Painting
Magazine: PAINTING WAR – WWII German Army (Season 1, Issue 1)

Magazine: PAINTING WAR – WWII German Army (Season 1, Issue 1)

This magazine may have been out for a bit. However, it only came to the notice of my friends and I at our local gaming convention, Enfilade, in May, 2014. The magazine is a production out of Spain (www.breakingwar.com) and is exceptionally professionally done – full color, 74 pages and chock full of painting tips for […]

Rules, Rules, Rules – Parte the Fourth

Rules, Rules, Rules – Parte the Fourth

Compared to everything else – researching the figures, cleaning/painting the figures and making lots of neat extras – the search for a good rules set to support skirmish gaming was the most challenging part of the entire project. Bruce Meyer and I looked at many different rules sets that likely work very well for the […]

Painting Napoleonic Figures: Parte the Third

Painting Napoleonic Figures: Parte the Third

Once all the figures I had been cleaned and based, it was time to start painting. I started off with small, easy steps first – I pulled out the Russian civilians first because I figured any colors I used would be reasonable. I had purchased three units of six figures and painted one in a […]

The Figures Arrive: Parte the Second

The Figures Arrive: Parte the Second

Well, actually before we ordered the figures, I looked around for some skirmish rules for the game. I liked Pete Berry’s Once Upon a Time in the West Country rules for the ECW and saw he had written some for Napoleonic skirmish gaming. Fortunately for me, On Military Matters, a book seller who seems to […]

Getting Into a New Period: Parte the First

Getting Into a New Period: Parte the First

Normally, I am the person who gets drawn into new gaming periods – one look at Bruce Meyer’s beautifully painted Russian Civil War figures and I was hooked! Mark Copplestone’s sculpted figures were too amazing to refuse. WWII in the Pacific was another era Bruce introduced me to. It was a mix of figures and […]

Posted in: Games
British Columbia Regiment in WWII gaming

British Columbia Regiment in WWII gaming

Many of you have history with the British Columbia Regiment. Some of you may even be serving members, as the British Columbia Regiment is an Armoured Reconnaissance Regiment of the Canadian Army Reserve (39th Canadian Brigade Group, 3rd Canadian Division). It is an excellent example of a Canadian Armoured Regiment to model for Flames of […]

Rommel’s first Afrika Korps offensive

Rommel’s first Afrika Korps offensive

Rommel’s First Offensive: March 31 – April 11, 1941 Reprinted from the excellent http://www.testofbattle.com website with permission. Following publication of Benghazi Handicap, at least one forum-rat has asked for the detailed Italian order of battle in Rommel’s first offensive. I mentioned in the forum that – if you dig a bit – it’s mostly there […]

Fixing Resin Models With a Hot Water Trick

Fixing Resin Models With a Hot Water Trick

Resin is the new metal for many reasons: it costs less than metal to cast and is lighter and cheaper to ship. Occasionally, resin parts appear slightly bent or warped, and when that happened with metal, those misshapen or bent parts were simply pushed back into place. Pushing resin that is out of shape will […]

Posted in: How To
Lead into Gold – Accounting, not Alchemy

Lead into Gold – Accounting, not Alchemy

This article is reprinted, with permission, from the Enfilade 2010 Yearbook and was written by an author who wished to remain anonymous. The information presented is very enlightening and provides some insight into the accounting related to miniature figure lines.  I have been in the business of manufacturing toys for wargamers for just under a […]

Posted in: Editorial, How To
Over the River and Through the Woods – Table Top Terrain
By February 12, 2014 0 Comments Read More →

Over the River and Through the Woods – Table Top Terrain

One subject I’ve thought about (even agonized about) for a long time is terrain and how to best model tabletop terrain and its influence on the rules, combat, visibility, movement and morale. It’s my observation that most wargame tables have far too little terrain. The world is not a billiard table. Yet, if we attempt […]

Posted in: Editorial, Rules, Terrain
AVANTI SAVOIA!  Italian WWII Armor

AVANTI SAVOIA! Italian WWII Armor

I am fascinated by obscure armies and forces. I have clubmen for the English Civil War, a converted naval artillery crew for the Russian Civil War and lots of partisans for WWII, so it is no surprise that the Italian army in WWII caught my eye. While most people have built Italian armies to fight […]

Building a Type 4 Ho-Ro, Part II

Building a Type 4 Ho-Ro, Part II

Type 4 Ho-Ro   The gun was a challenge to make look appropriate for this vehicle. The Ho-Ro’s gun was based on the German sIG33 150mm gun. Now, I can do straight and angled construction fairly well – curved pieces just plain drive me crazy. So, I purchased a sIG33 sculpted by Mike Broadbent and […]

Posted in: How To
How To Use Those Machine Guns?
By January 29, 2014 0 Comments Read More →

How To Use Those Machine Guns?

I tend to break down WW2 machine guns used by infantry into four categories, which are: Automatic Rifle – Section weapon, limited magazine, no spare barrel capability (ex. BAR, FG42) Light Machine Gun – Section or platoon weapon, larger magazines but with quick change barrels and bipod mounted (ex. Bren, Type 96, Hotchkiss 1922, Russian […]