Author Archive: Glenn Kidd

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Over the River and Through the Woods – Table Top Terrain
By February 12, 2014 0 Comments Read More →

Over the River and Through the Woods – Table Top Terrain

One subject I’ve thought about (even agonized about) for a long time is terrain and how to best model tabletop terrain and its influence on the rules, combat, visibility, movement and morale. It’s my observation that most wargame tables have far too little terrain. The world is not a billiard table. Yet, if we attempt […]

Posted in: Editorial, Rules, Terrain
Complaining: Can’t we all just get along?
By January 29, 2014 0 Comments Read More →

Complaining: Can’t we all just get along?

It seems like some of us don’t understand that what we do is ‘just a game,’ and games are supposed to be fun. I used to game with a guy (notice I said “used to”) who would chastise anyone who said “it’s just a game,” and of course, being the well-balanced human being that I […]

Posted in: Editorial, Rules
Campaign Rules
By December 27, 2013 0 Comments Read More →

Campaign Rules

So, you want to play a miniatures campaign?  As Mark Twain once said, “Wagner’s music is better than it sounds.” This applies to miniatures campaigns as well.  It’s my observation that many, if not the majority, of campaign games end without a sensation of success.  There are many possible reasons for this and I intend […]

Posted in: Rules
Is It Historical?
By December 19, 2013 2 Comments Read More →

Is It Historical?

I get the impression that many of you either prefer historical scenarios or only play historical scenarios.  This is quite commendable.  Now, I must ask what is a historical scenario and for you, why are they so special?  I suppose what fascinates me about these questions is why the fervor?  Yes I play historical scenarios, […]