Rules

Rules, Rules, Rules – Parte the Fourth

Rules, Rules, Rules – Parte the Fourth

Compared to everything else – researching the figures, cleaning/painting the figures and making lots of neat extras – the search for a good rules set to support skirmish gaming was the most challenging part of the entire project. Bruce Meyer and I looked at many different rules sets that likely work very well for the […]

Over the River and Through the Woods – Table Top Terrain
By February 12, 2014 0 Comments Read More →

Over the River and Through the Woods – Table Top Terrain

One subject I’ve thought about (even agonized about) for a long time is terrain and how to best model tabletop terrain and its influence on the rules, combat, visibility, movement and morale. It’s my observation that most wargame tables have far too little terrain. The world is not a billiard table. Yet, if we attempt […]

Posted in: Editorial, Rules, Terrain
How To Use Those Machine Guns?
By January 29, 2014 0 Comments Read More →

How To Use Those Machine Guns?

I tend to break down WW2 machine guns used by infantry into four categories, which are: Automatic Rifle – Section weapon, limited magazine, no spare barrel capability (ex. BAR, FG42) Light Machine Gun – Section or platoon weapon, larger magazines but with quick change barrels and bipod mounted (ex. Bren, Type 96, Hotchkiss 1922, Russian […]

Complaining: Can’t we all just get along?
By January 29, 2014 0 Comments Read More →

Complaining: Can’t we all just get along?

It seems like some of us don’t understand that what we do is ‘just a game,’ and games are supposed to be fun. I used to game with a guy (notice I said “used to”) who would chastise anyone who said “it’s just a game,” and of course, being the well-balanced human being that I […]

Posted in: Editorial, Rules
Campaign Rules
By December 27, 2013 0 Comments Read More →

Campaign Rules

So, you want to play a miniatures campaign?  As Mark Twain once said, “Wagner’s music is better than it sounds.” This applies to miniatures campaigns as well.  It’s my observation that many, if not the majority, of campaign games end without a sensation of success.  There are many possible reasons for this and I intend […]

Posted in: Rules